Maintaining consistent output and handling unique customer retouching details can be a challenge. Fortunately, Hue has a number of features integrated directly into the task panel that make delivering consistently perfect assets easy.
Article Overview
When working with the Hue plugin in Photoshop, the task panel has a number of components that can appear depending on data relevant to the current task. In this article, we will review and go into detail on some of those data-dependent features.
For a general overview of the Hue Task Panel, see our dedicated article on the subject by following the link here.
Reference Images
When working on a task that has matching criteria for Reference Images, you will be shown an alert on your task panel, indicated by a purple eye icon. When selecting the icon, the main Hue application will update to an asset browser.
In the asset browser, you can select and deselect the criteria used to filter matches, and change the Workflow step and Production type from which the assets are filtered. Hover over the asset thumbnail to download a full-quality copy, or double-click it to bring up a full-screen view.
🗣️ Tip: Use reference images to check how similar Product Requests were retouched before starting your edits.
Color References
When a task you are working on contains an associated Color Reference, a section for it will display in the Task Panel. Select 'Open' to open the file in a new tab.
🗣️ Tip: Use color references as accuracy checks for comparing your retouched image to what the expected end result should be. Color References are generated based on rules set by your studio's administrators.
Resource Files
Resource files are supplementary files sent along with tasks to aid in retouching, but are not required to be returned to Creative Force. When they have been assigned to your task, you will be able to view them as assigned to each asset in the task, and they can be opened directly in Photoshop.
🗣️ Tip: Resource Files can be used to create composite images, for stacking, or just as general support files for retouching. They are specifcially assigned by a user at your studio before arriving at Internal Post-Production.
Outfit Details
When the selected task belongs to a pre-created Outfit, the Outfit Details section will include the individual items, their display images, and details pertaining to the outfit as a whole. Double-click a display image to open it as a reference directly in Photoshop.
🗣️ Tip: Outfit Details are useful for reviewing additional context related to styling, aka "what am I actually retouching, and how should the result look?"
Good/Bad Examples
Good & Bad Examples are set as part of the Style Guide by your Creative Force admins when defining the requirements for shots. Rather than being specific to your task, these are examples associated with the general photography position the assets are related to. For example, if an asset is shot for the 'Details' position, these examples might communicate what is expected for how detailed assets as a whole should be retouched.
🗣️ Tip: Good & Bad Example assets are great for communicating position-level requirements. These might be more wide-scope ideas, like logo requirements.





